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Post by Shadowe on May 20, 2008 12:47:05 GMT
IT'S RELEASED TODAY!
See you all online later!
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Post by Solar on May 20, 2008 13:40:51 GMT
goddammit, all that time spent lieing in when I could have been messing around with my new characters!
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Post by Fanservice Girl on May 20, 2008 14:03:32 GMT
It'll be done in about 2 hours. Bah! Shoulda got Toxic to 50 soon!
Curse you University work!
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Post by Ves on May 20, 2008 15:03:40 GMT
Woot!!!!!!!!!
What a forum post to wake up to.
Shall finish breakfast and be stabbing away with Widow Cy in no time
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Post by Kat on May 20, 2008 15:53:52 GMT
Just as I'm out of commission, typical
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Post by Solar on May 20, 2008 16:05:54 GMT
And the servers are go!
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Post by Josh Stormfall on May 20, 2008 18:18:38 GMT
Gah .. damn working abroad and stupid hours .. will try to make my planned psi blaster (like everyone else) if I get time at stupid oclock tonight. Wish I'd leveled to 50 on Villians now Cant wait to try it all out
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Post by viessa on May 26, 2008 1:43:57 GMT
I'm so sorry I'm posting this but... test server patch notes. Stalker Update • Increased Stalker Melee damage multiplier from 0.9 base to 1.0 base. • Increased Stalker Hit Points multiplier from 0.95 to 1.125 • All Stalker melee attacks now have a chance to critical while not hidden. This chance is equal to 10% plus 3% per additional team member within 30’ of the stalker at the time of the attack. This only applies to PVE targets. Stalkers old chance to critical Held or Slept targets now only applies to PVP targets. o The Critical portion of Energy Transfer operates exactly as if you were criticalling from Hide -- it eliminates the Self Damage, rather than increasing damage to the target. • Using an Assassination attack and missing will no longer suppress Hide (though lesser stealth and invisibility powers will still suppress) if the attack misses. If the attack hits, Hide suppresses normally. • Hide Suppression for Stalkers reduced from 10 seconds to 8 seconds. • Assassination attacks now cause a demoralizing effect on PVE targets that survive the attack. Demoralized targets To Hit value is reduced, and the target may be frozen in terror. ha... haha... hahaha... AHHHHAHAHAHAHAHAHAHAHA!!!! AHHHHHAHAHAHAHAHAHHAHAHAAAAAAAAAA!!!! ((Edit: Okay... american test server, was hoping to check out the changes , ah well!))
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